Wednesday, May 11, 2011

Developing Your Personal GAME Plan


After reviewing the National Educational Technology Standards for Students (NETS-S) I have selected two performance indicators that I would like to improve upon in my teaching using the GAME plan.  The first indicator I would like to work on is 2b.  This indicator states that, “teachers develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.”  The second performance indicator I would like to improve upon is 5a.  This indicator states “teachers participate in local and global learning communities to explore creative applications of technology to improve student learning.” (International Society for Technology in education. 2008).
Goals:
2b – My goal is to design my current lessons to include technology tools for students to explore.
5a- My goal is to continue to seek out professional development opportunities through technology.
Actions:
2b- I plan to reflect upon my current lessons to determine which lessons can be enriched by using technology tools.  I also plan to practice using technology tools myself to discover new software and websites that I can expose my students to.
5a- Professional development is crucial to continuing growth as a teacher.  This goal is hard for me in finding local and global learning communities.  I plan to seek out educational blogs and am open to finding other sources that will expand my knowledge and student learning. 
Monitoring:
2b- I will monitor the use of technology in my lessons to determine if they are relevant and beneficial to my students.  Are they becoming self-directed learners because of this process?  If not, I will search for other technology tools that will provide a technology-enriched learning environment. 
5a- I will determine which local and global communities provide the best teaching and learning practices.  I will mainstream which communities I benefit from the most and continue to search for other communities that will improve my teaching and student learning.
Evaluating:
2b- I will evaluate my students learning at the end of each lesson.  Did the incorporated technology truly enrich their learning environment?  Did the technology encourage self-directed learning?
5a- I will evaluate my level of participation within the local and global communities.  Did I participate enough to benefit professionally?  Are the communities I participate with providing me growth as a teacher as well as improving student learning in my classroom?  Am I continuing to search for additional communities for professional growth?
References
International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx

2 comments:

  1. You mention you personally using the technology tools to help yourself discover new software and websites. I think that this is a great idea and really important. I know that I just recently found a software program on our school computers that I had never used before and have now incorporated into my lessons. I think it might also be really cool to a place for your students to share what they have learned about educational software or websites.

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  2. Thanks for sharing Nick. This made me think of my staff talent show last year. A group of teachers did a dance to a collection of songs. None of us knew how to cut and piece them together. Another teacher in my school suggested to use the program Garage Band. It was always on my computer, but I had never used it. I did some self-directed learning of my own. I learned quite a bit from trial and error. I also had to receive help from the other teacher for a few minor things. In the end we had a finished collection of songs that was perfect for the talent show and I learned a new program that I could share with my students in the future. Sometimes we are inspired by outside ideas to learn new technology that will benefit our lessons and students.

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